How robots work


How Night Vision Works

The Night Vision Store & The OpticstoreDuringthere are generations that reflect the level
the history of warfare, operations at nightof technology used. The higher the
have always been degraded significantly, ifgeneration, the more sophisticated the night
not totally avoided. Typically, soldiersvision technology.Generation 0 - The earliest
fighting at night have had to resort to(1950's) night vision products were based on
artificial illumination, e.g., at first fireimage conversion, rather than
and later with light sources such asintensification. They required a source of
searchlights. The use of light sources oninvisible infrared (IR) light mounted on or
the battlefield had the detrimental result ofnear the device to illuminate the target
giving away tactical positions andarea.Generation 1 - The "starlight scopes" of
information about maneuvers. The advent ofthe 1960's (Vietnam Era) have three image
new technologies initially in the 1950's andintensifier tubes connected in a series.
continuing into the present time has changedThese systems are larger and heavier than Gen
this situation. The engineers and scientists2 and Gen 3. The Gen 1 image is clear at the
at the Night Vision & Electronic Sensorscenter but may be distorted around the edges.
Directorate (NVESD) have discovered ways to(Low-cost Gen 1 imports are often mislabeled
capture available electro-magnetic radiationas a higher generation.Generation 2 - The
outside that portion of the spectrum visiblemicrochannel plate (MCP) electron multiplier
to the human eye and have developed equipmentprompted Gen 2 development in the 1970s. The
to enable the American soldier to fight as"gain" provided by the MCP eliminated the
well at night as during the day in order toneed for back-to-back tubes - thereby
"Own the Night".Image Intensification: Imageimproving size and image quality. The MCP
intensifiers capture ambient light andenabled development of hand held and helmet
amplify it thousands of times by electronicmounted goggles.Generation 3 - Two major
means to display the battlefield to a soldieradvancements characterized development of Gen
via a phosphor display such as night vision3 in the late 1970s and early 1980s: the
goggles. This ambient light comes from thegallium arsenide (GaAs) photocathode and the
stars, moon or sky glow from distant manmadeion-barrier film on the MCP. The GaAs
sources, such as cities. A soldier canphotocathode enabled detection of objects at
conduct his combat missions without anygreater distances under much darker
active illumination sources using only imageconditions. The ion-barrier film increased
intensifiers. The main advantages of imagethe operational life of the tube from 2000
intensifiers as night vision devices arehours (Gen 2) to 10,000 (Gen 3), as
their small size, light weight, low powerdemonstrated by actual testing and not
requirements and low cost. These attributesextrapolation.Thermal Imaging:Most objects in
have enabled image intensifier goggles fornatural scenes, as well as human beings and
head-worn, individual soldier applicationsmanmade objects emit electro-magnetic
and resulted in hundreds of thousands ofradiation in the form of heat. Thermal
night vision goggles to be procured by the USimagers or infrared viewers (also known as
Army. Research and development continuesFLIRs) gather the infrared radiation and form
today on image intensifiers in the areas ofan electronic image for the soldier. Since
longer wavelength spectral response, higherthey do not rely on reflected ambient light,
sensitivity, larger fields of view, increasedthermal imagers are totally light-level
resolution, advanced displays and imageindependent. They also have significant
fusion.Night Vision technology consists ofpenetration capabilities through obscurants
two major types: image intensification (lightsuch as fogs, hazes, and conventional
amplification) and thermal imagingbattlefield smokes. There are two varieties
(infrared). Most consumer night visionof thermal imaging systems: cooled and
products are light amplifying devices.Lightuncooled. Cooled thermal imaging requires
amplification technology takes the smallcryogenic cooling. Lower performing uncooled
amount of light, such as moonlight orthermal imaging systems require no detector
starlight, that is in the surrounding area,cooling but have sufficient performance to
and converts the light energy (scientistsprovide the low to medium performance
call it photons), into electrical energyrequired by individual soldier sights,
(electrons). These electrons pass through ainfantry vehicles, navigation, robotics and
thin disk that's about the size of a quartermissile seekers. Present research and
and contains over 10 million channels. As thedevelopment in cooled thermal imaging are
electrons travel through and strike the wallspursuing multi-spectral imaging, improved
of the channels, thousands more electrons aresensitivity and resolution, and embedded
released. These multiplied electrons thensignal processing to aid the soldier in
bounce off of a phosphor screen whichtarget acquisition missions. Current
converts the electrons back into photons anduncooled research is directed at smaller size
let you see an impressive nighttime view evenpackages and power consumption with lower
when it's really dark. All image intensifiedcost and increased sensitivity, resolution
night vision products on the market todayand field of view. Small, palm-sized
have one thing in common: they produce auncooled thermal imagers are now available.
green output image. In the night vision world



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