Various Ways to Control a Robot by a "Wii Nunchuck"

Common teaching processes like the teach pendantrecognized specific movements, e.g., a swing to the
control most industrial robots. Accelerometer-basedright. Slight jittery movements will not produce any
gesture recognition has become popular since the lastmeaningful specific patterns. Advantage of such
ten years. Advantages of the accelerometer are lowcontrol system is its programmable, repeatable robotic
to moderate in cost, and small in size. Wireless sensorarm movements.
system (using 'Wii' remote; accelerometer-based) canTwo 'Wii Nunchucks' (3-axis accelerometer) can be
be used to control a robotic arm. This arm is designedattached to control a robotic arm. One is at the palm
to operate in similar motions to the human arm.of the user (held), another at his elbow. By this, at the
Calibration of these teaching methods require bigtwo end points of the arm (palm and elbow),
amount of time. They can require extensive humandifferentiation between roll and pitch wrist and shoulder
intervention. Adjustments are done based onjoint movements are allowed. Digital motion data is
accelerometer data. When teaching a walking robotthen sent to (from both 'Wii Nunchucks') to 'Arduino'
(bipedal), feedback is useful to learn new walkmicro controller. The 'Arduino' micro controller only
parameters.collects and processes acceleration data. A separate
3-axis accelerometer is attached to various parts of amicro controller then controls the servo motors.
robotic arm. Sensor (accelerometer) is configured to'Arduino', mentioned many times in this article is a
recognize gestures (changing arm positions). Onlyphysical computing platform that is currently taking the
specific movements can activate the robotic arm toworld by storm.
function. Accelerometer data is analyzed to fit in the