| Player versus player action in World of Warcraft is | | | | fighters where you would want to slow, stun, control, |
| very exciting and one of the best ways to obtain | | | | close in and deal damage. The third tool bar set up |
| some of the best equipment and armor in the game. | | | | would be for large melee action where there are a lot |
| There are some simple things you can do to | | | | of players in a small area. You would set up a lot of |
| dramatically increase your skill in this aspect of the | | | | area of effect spells that would damage multiple |
| game. | | | | opponents and buff multiple allies. |
| Relaxed Play | | | | Set up a routine that you practice and use on every |
| This is, hands down, the most important thing you can | | | | encounter |
| do when playing pvp action in warcraft. Try to take | | | | I play a warrior so I have a routine that I do upon first |
| the long-term view that you will be in hundreds of | | | | encounter. It is a charge, a hamstring, a step through |
| combat situations and you will be resurrected hundreds | | | | and turn, then a heroic strike. In a few keyboard |
| of times. So don't worry about this. Focus on what you | | | | strokes I have stunned, slowed, and dealt significant |
| will learn in the combat encounters. Try to think of your | | | | damage to my opponent before he has even had a |
| next hundred resurrections as a learning experience. | | | | chance to respond. You should set yourself up a |
| Combat in Warcraft is very frantic and often only lasts | | | | series of keyboard strokes and practice them over |
| five to fifteen seconds. If you are calm during these | | | | and over again until it is flawless. |
| encounters you will be able to make clear decisions | | | | Use the Game Resources |
| and choose effective spells, buffs, and damage skills. | | | | A lot of people approach pvp in a haphazard way but |
| Set up your tool bar for PvP action | | | | understanding some of the options of the game is |
| Player versus player action is much different than | | | | something you really should do. It will dramatically |
| normal game play and you have to use a very | | | | improve your playing. Make sure that in the game play |
| different set of skills to be successful with it. One of | | | | options screen you set display enemy cast bar to on. |
| the dramatic differences is the need to capture and | | | | This will allow you to see what spell your targeted |
| control your opponent. When playing against a game | | | | enemy is about to cast. And when you are in |
| generated beast or humanoid you typically stand and | | | | graveyard waiting to be resurrected be sure to take a |
| fight and the movements of the foe are predictable. | | | | look at your combat log so you can understand what |
| But if you face another player you may be facing | | | | type of damage you took during the melee. This will |
| running, jumping, circling, toe-to-toe bashing and a whole | | | | help you to decide which armor, weapons, rings, and |
| host of weapons and spells. So you have got to tailor | | | | trinkets will be best for you. |
| your defense and offense to this very different set of | | | | Player versus player action in World of Warcraft is |
| challenges. I recommend you set up at least three | | | | fast and furious. It is also the only way to get some of |
| different sets of tools for pvp. The first set would be | | | | the best armor and weapons in the game. You can |
| for facing tanks and close fighters where you would | | | | significantly improve how fast you get these items by |
| focus on breaking down defense and dealing fast | | | | staying calm, setting up your tool bar correctly, and |
| damage. The second tool bar would be for the ranged | | | | using the resources that come with the game. |