| A lot of critics would tell you that making plush toys to | | | | up a plan from start to finish. That means having a plan |
| sell is not a wise decision. They'll tell you that it's the | | | | that you can follow from the designing up to the selling |
| generation of console gaming, toy robots and the likes. | | | | process. Don't waste your efforts in something that |
| It's easy to understand why they think that way. After | | | | you can't do down the line. During the planning process, |
| all, even custom plush toys would have a hard time | | | | ask yourself if it can be done. When in doubt, ask a |
| directly competing with the said toys because they're | | | | manufacturer if it's possible. After all, they are the ones |
| complex. Stuffed toys don't have the capacity to play | | | | who will be making it. |
| games, songs and movies like their more advanced | | | | A simple rule of thumb is it will be harder for you to put |
| counterparts. | | | | complex details into smaller plush toys. Naturally, it |
| This is a trap that you can easily fall into. Of course, | | | | would be easier for bigger stuffed toys to have more |
| you can't really compare custom plush with the more | | | | complex details and designs. It's also important to |
| advanced toys. Even if they're both toys, it's really like | | | | consider that these toys are round and soft. This is the |
| apples and oranges. But some individuals would make | | | | reason why it will be hard to design something with |
| stuffed toys to sell with complexity in mind. They're | | | | hard corners like triangles and squares. That's why it's |
| thinking of sales right off the bat. They plan a lot of | | | | important to stick with round designs. You can still do |
| things to add "bells and whistles" to the toys. Why do | | | | designs with corners but it won't be that detailed. You |
| they do this? It's because they think that the more | | | | also have to minimize thin details as much as possible. |
| complex the toy is, the better. | | | | You have to remember that plush toys during |
| But is that the case? Sure, it's good to have plush toys | | | | production are turned inside out. So it would be really |
| that have complexities not found on other toys. After | | | | hard to put something like really thin legs on the custom |
| all, you're trying to invent the next big thing in toys and | | | | plush toys. |
| the only way that you can see that happening is if you | | | | So should you still make plush toys for sale if there are |
| offer something not found on other toys. But because | | | | limitations to it? Yes, you should. It's just a matter of |
| of this, you plan a lot of details without the end results | | | | finding the balance between size and complexity while |
| in mind. You think of cute things to put and complex | | | | taking into consideration the limitation of production. Ask |
| details to add to them. But come production time, you | | | | your manufacturer what can be done and what will |
| realize that it's not possible because it's too complex | | | | work with them. After all, plush toys never really relied |
| for the toy. | | | | on the "bells and whistles" but it always has been very |
| When you're making plush toys to sell, you have to set | | | | popular. It still is. |