| There's really no stopping the various types of media | | | | transparent layers are used even without a virtual |
| from going high-tech. Technology used from the | | | | skeleton. |
| broadcast and print media to the multimedia is | | | | Computer-animated films usually cover animal |
| advancing almost every day. Animation in the movies | | | | characters such as in "Finding Nemo," fantasy |
| and television is just one example. | | | | characters like "Shrek" and "Monsters, Inc." as well as |
| Animation is responsible for the funny, adorable and | | | | humans that are still cartoons such as "The Incredibles." |
| sometimes tough cartoon characters we love to see | | | | A more realistic simulation of humans has been |
| on TV and in the movies. Before, it the making of | | | | attempted via the movie "Final Fantasy: The Spirits |
| cartoons was just done manually (drawn by hand) but | | | | Within" but it needs further improvement. |
| now, computer animation is the latest trend. Walt | | | | Other than the U.S., another highly-developed country |
| Disney used to be synonymous to cartoons but today, | | | | that has a great fascination for animation is Japan. |
| numerous companies have gotten into the business of | | | | Anime (short for animation) in Japan became famous |
| animation. The latest buzz is that Disney Animation | | | | because of its unique format of storytelling compared |
| officers are planning to return the Walt Disney studios | | | | to the country's live-action industry. Japan is known for |
| in Burbank, California to its original status as an | | | | its robot anime like the Gundam, Voltes V and |
| exclusive hand-drawn animation company. "Lilo and | | | | Mazinger Z that became classics in the 1980s. The |
| Stitch" was Disney's last hand-drawn and big hit | | | | origin of Japanese anime can be traced to the early |
| animated film. | | | | 20th century when Yamamoto explored the |
| Computer animation makes use of two-dimensional | | | | techniques in animation that were being done in |
| (2D) and three-dimensional (3D) computer graphics. | | | | Germany, France, Russia and the United States at that |
| When used in films, it is referred to as computer | | | | time. Anime has also been greatly influenced by the |
| generated imagery or imaging (CGI). This digital | | | | Japanese manga and light novels and covers genres |
| technology has somehow replaced the stop motion | | | | such as action, adventure, children's stories, drama, |
| animation of 3D models and frame-by-frame animation | | | | comedy, fantasy, horror, science fiction and romance. |
| of two-dimensional illustrations. | | | | Animation companies actually have a staff of creative |
| In making 3D animations, objects or models are | | | | people who can really draw well. Some of them have |
| normally built on the computer monitor and 3D figures | | | | also outsourced their services and have put up offices |
| are manipulated with a so-called virtual skeleton. For | | | | in countries whose citizens are blessed with great |
| 2D animations, separate drawings and separate | | | | talent in drawing and have a passion for animation. |