| There's really no stopping the various
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| | separate transparent layers are used even
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| types of media from going high-tech.
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| | without a virtual skeleton.
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| Technology used from the broadcast and
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| | Computer-animated films usually cover
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| print media to the multimedia is
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| | animal characters such as in "Finding
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| advancing almost every day. Animation in
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| | Nemo," fantasy characters like "Shrek"
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| the movies and television is just one
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| | and "Monsters, Inc." as well as humans
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| example.
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| | that are still cartoons such as "The
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| Animation is responsible for the funny,
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| | Incredibles." A more realistic simulation
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| adorable and sometimes tough cartoon
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| | of humans has been attempted via the
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| characters we love to see on TV and in
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| | movie "Final Fantasy: The Spirits Within"
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| the movies. Before, it the making of
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| | but it needs further improvement.
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| cartoons was just done manually (drawn by
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| | Other than the U.S., another
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| hand) but now, computer animation is the
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| | highly-developed country that has a great
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| latest trend. Walt Disney used to be
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| | fascination for animation is Japan. Anime
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| synonymous to cartoons but today,
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| | (short for animation) in Japan became
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| numerous companies have gotten into the
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| | famous because of its unique format of
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| business of animation. The latest buzz is
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| | storytelling compared to the country's
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| that Disney Animation officers are
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| | live-action industry. Japan is known for
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| planning to return the Walt Disney
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| | its robot anime like the Gundam, Voltes V
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| studios in Burbank, California to its
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| | and Mazinger Z that became classics in
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| original status as an exclusive
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| | the 1980s. The origin of Japanese anime
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| hand-drawn animation company. "Lilo and
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| | can be traced to the early 20th century
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| Stitch" was Disney's last hand-drawn and
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| | when Yamamoto explored the techniques in
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| big hit animated film.
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| | animation that were being done in
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| Computer animation makes use of
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| | Germany, France, Russia and the United
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| two-dimensional (2D) and
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| | States at that time. Anime has also been
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| three-dimensional (3D) computer graphics.
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| | greatly influenced by the Japanese manga
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| When used in films, it is referred to as
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| | and light novels and covers genres such
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| computer generated imagery or imaging
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| | as action, adventure, children's stories,
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| (CGI). This digital technology has
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| | drama, comedy, fantasy, horror, science
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| somehow replaced the stop motion
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| | fiction and romance.
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| animation of 3D models and frame-by-frame
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| | Animation companies actually have a staff
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| animation of two-dimensional
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| | of creative people who can really draw
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| illustrations.
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| | well. Some of them have also outsourced
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| In making 3D animations, objects or
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| | their services and have put up offices in
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| models are normally built on the computer
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| | countries whose citizens are blessed with
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| monitor and 3D figures are manipulated
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| | great talent in drawing and have a
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| with a so-called virtual skeleton. For 2D
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| | passion for animation.
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| animations, separate drawings and
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|